Cultist's Staff

Artifact — Equipment

Equipped creature gets +2/+2.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

CMC
2
Mana cost
{2}
Color identity
C
Rarity
common
Set
Eldritch Moon
Price
$0.07
EDHREC rank
#24050
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Cultist's Staff card art
Cultist's Staff is a three-mana equipment that gives +2/+1 and deathtouch — solid stats for the cost, and deathtouch turns even a 1/1 into a credible blocker or trade threat. It's playable in creature-centric decks that lack access to better equipment, but it won't make the cut anywhere the competition is stiff.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

In Commander, Cultist's Staff fills the budget slot for decks that want deathtouch enablers — sacrifice loops, fight spell packages, or go-wide strategies where one deathtouch creature becomes a deterrent. It won't compete with Shadowspear or Basilisk Collar, but it does the job at the kitchen table without spending real resources. In Pauper, where the card pool is commons-only, Cultist's Staff is a legitimate equipment option for aggro or midrange creature decks that need the deathtouch upside. Across Legacy, Modern, and Pioneer, it simply doesn't clear the power bar — there's no shell where a three-mana equipment with these stats warrants a slot.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.07 bulk tier

At $0.07, Cultist's Staff is deep bulk — you'll find it in a common box before you'd bother ordering it. There's no price pressure here and no reason to expect movement; it's a pick-up-when-you-need-it card.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.