Cult Guildmage
Creature — Human Shaman
,
: Target player discards a card. Activate only as a sorcery.
,
: This creature deals 1 damage to target opponent or planeswalker.
- CMC
- 2
- Mana cost
- Color identity
- BR
- Rarity
- uncommon
- Set
- Ravnica Allegiance
- Price
- $0.13
- EDHREC rank
- #23190
Cult Guildmage is a two-ability mana sink that can dome opponents or produce Treasure tokens depending on how much black and red mana you have lying around. The floor is a 2/2 for two that does nothing without fuel — run it only in decks that generate serious excess mana.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | legal |
| standard | not legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
Cult Guildmage is legal in Commander, Legacy, Modern, Pioneer, Vintage, and Oathbreaker, but competitive play in non-Commander formats has no interest in a 2/2 with activated abilities that cost four or more mana. Commander is the only realistic home, specifically in Rakdos decks that produce large amounts of mana mid-to-late game — treasure-token shells, Prosper builds, or anything that chains rituals. Outside of those specific engines, Cult Guildmage is too slow and too mana-hungry to matter in a 100-card singleton format where every slot competes hard.
Key Combos
Combo lines featuring this card
Price Context
Current price
$0.13 bulk tier
At $0.13, Cult Guildmage is deep bulk — the price reflects its narrow role and low demand. It holds that floor without moving; there's no trajectory here, just a cheap pickup if the deck actually wants it.
Explore
Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.