Crumb and Get It

Instant

Gift a Food (You may promise an opponent a gift as you cast this spell. If you do, they create a Food token before its other effects. It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.")
Target creature you control gets +2/+2 until end of turn. If the gift was promised, that creature also gains indestructible until end of turn.

CMC
1
Mana cost
{W}
Color identity
W
Rarity
common
Set
Bloomburrow
Price
$0.18
EDHREC rank
#6221
Buy on TCGplayer
Crumb and Get It card art
Crumb and Get It lets every opponent draw two cards and gain 3 life — and in exchange, you get to tap all their creatures until your next turn. The cost is real, but in Commander, handing out card draw is social currency that buys you a table-wide fog, and Sergeant John Benton turns that political gift into a one-sided combat lock.

Best Commanders

Commanders with the highest synergy

01
Sergeant John Benton

Sergeant John Benton

42.7% of decks · synergy 0.41

Sergeant John Benton cares about opponents drawing cards, so Crumb and Get It is doing double duty: it freezes every creature on the board while triggering Benton's reward for handing out draw, converting a pacifist gesture into an engine.

02
Mabel, Heir to Cragflame

Mabel, Heir to Cragflame

36.3% of decks · synergy 0.34

Mabel, Heir to Cragflame wants to swing wide and uncontested, and Crumb and Get It taps down every blocker at instant speed for a single green mana — the life gain and card draw you hand out barely matters when the path is clear.

03
Zoraline, Cosmos Caller

Zoraline, Cosmos Caller

23.8% of decks · synergy 0.23

Crumb and Get It fits Zoraline, Cosmos Caller's interest in controlling combat tempo, tapping out opposing boards at a low cost and keeping Zoraline's threats alive through a turn cycle when removal pressure is highest.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Crumb and Get It is a Commander card through and through — the effect scales directly with the number of opponents, and the political dimension of handing out card draw only matters when there are three other players to appease. In 1v1 formats like Legacy, Modern, or Pioneer, you're paying one green mana to tap one opponent's creatures and draw them two cards, which is an unambiguous loss; no competitive deck wants that trade. Pauper is legal but the same logic applies: this card does nothing at common parity in a two-player game. Stick to Commander, and specifically to decks that either reward opponents drawing cards or consistently need a cheap, instant-speed board tap.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.18 bulk tier

At $0.18, Crumb and Get It is deep bulk — you'll find it in a common box or pick it up as throw-in. Bulk commons with narrow applications don't appreciate, so there's no reason to stockpile copies; just grab one when you need it.

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Updated . Data from Scryfall, EDHREC, and Commander Spellbook.