Coordinated Assault
Instant
Up to two target creatures each get +1/+0 and gain first strike until end of turn. (They deal combat damage before creatures without first strike.)
- CMC
- 1
- Mana cost
- Color identity
- R
- Rarity
- uncommon
- Set
- Ravnica: Clue Edition
- Price
- $0.13
- EDHREC rank
- #20496
Coordinated Assault gives up to two creatures first strike and +1/+0 until end of turn for a single red mana — enough to win combats that would otherwise trade or lose. It's a precision combat trick, not a finisher, and lives or dies by whether your deck actually needs to win individual fights.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | legal |
| standard | not legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
In Commander, Coordinated Assault earns its slot only in dedicated combat decks — aggressive Goblin, Warrior, or go-wide red strategies where winning specific combats each turn matters more than card advantage. In Modern and Pioneer it sees fringe play in red creature aggro, where one mana for first strike on two attackers can push through a critical damage race, but most competitive shells prefer pump spells with broader impact. Legacy has enough raw power that a conditional combat trick rarely makes the cut. Coordinated Assault is narrowest in multiplayer Commander, where threat density and instant-speed interaction favor removal or draw over combat tricks — but in the right aggressive shell, the ceiling is higher than the $0.13 price tag implies.
Key Combos
Combo lines featuring this card
Price Context
Current price
$0.13 bulk tier
At $0.13, Coordinated Assault is pure bulk — no barrier to picking up a copy for any red combat deck that wants it. Price is stable and unlikely to move; it's not a card that gets bought out or spikes.
Explore
Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.