Constricting Tendrils
Instant
Target creature gets -3/-0 until end of turn.
Cycling (
, Discard this card: Draw a card.)
- CMC
- 1
- Mana cost
- Color identity
- U
- Rarity
- common
- Set
- Conflux
- Price
- $0.02
- EDHREC rank
- #28195
Constricting Tendrils taps a creature and prevents it from untapping next turn — two turns of lockout for a single blue mana. Efficient disruption at instant speed, but it solves one threat once and leaves the board otherwise unchanged.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | not legal |
| standard | not legal |
| vintage | legal |
| pauper | legal |
| oathbreaker | legal |
In Commander, Constricting Tendrils is a niche piece: it neutralizes a single attacker or combo creature for two turns, which matters most in decks that need to survive one more rotation around the table. Pauper is where it sees the most competitive consideration, since the card pool for low-cost interaction is narrower and a one-mana tap effect carries real tempo weight. Legacy and Vintage have enough redundancy that Constricting Tendrils rarely makes the cut over harder answers, but it remains legal for those who want it. Across all formats, the ceiling is the same — it's a stall card, not a solution.
Key Combos
Combo lines featuring this card
Price Context
Current price
$0.02 bulk tier
At $0.02, Constricting Tendrils is deep bulk — the kind of card you pull from a common box without thinking twice. Price stability is a non-issue at this tier; it will stay near free regardless of demand.
Explore
Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.