Cone of Flame

Sorcery

Cone of Flame deals 1 damage to any target, 2 damage to another target, and 3 damage to a third target.

CMC
5
Mana cost
{3}{R}{R}
Color identity
R
Rarity
uncommon
Set
Tenth Edition
Price
$0.07
EDHREC rank
#23176
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Cone of Flame card art
Cone of Flame hits three targets for five mana — 1 damage to one, 2 to another, 3 to a third — making it a board-clear and a face-burn spell stapled together. It's a casual Commander staple that loses steam in faster formats where five mana buys something far more decisive.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Cone of Flame is a Commander card through and through — the format's longer games and creature-heavy boards give it room to do real work, and the ability to split damage across three targets means it can clear utility creatures while still tagging a player. In Legacy, Modern, and Pioneer it's unplayable; five mana for a damage-split that tops out at three is nowhere near competitive burn efficiency. Vintage has the same problem at a higher power ceiling. Cone of Flame is a bulk rare that found its home at the 60-card-with-strangers table and never needed to go anywhere else.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.07 bulk tier

At $0.07, Cone of Flame sits firmly in bulk territory and will stay there — casual demand doesn't move prices on five-mana sorceries. Pick it up for pennies and don't expect that to change in either direction.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.