Collision Course

Sorcery

Choose one —
• Collision Course deals X damage to target creature, where X is the number of permanents you control that are creatures and/or Vehicles.
• Destroy target artifact.

CMC
2
Mana cost
{1}{W}
Color identity
W
Rarity
common
Set
Aetherdrift
Price
$0.08
EDHREC rank
#15880
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Collision Course card art
Collision Course deals damage equal to a creature's power to another target creature — instant-speed, scalable removal that doubles as a combat trick. It's a solid role-player in aggressive creature decks, though it blanks entirely against non-combat threats.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

In Commander, Collision Course earns a spot in go-wide or voltron shells where your creatures routinely hit high power, turning a single attacker into a removal spell before blockers are declared. In competitive 1v1 formats like Modern and Pioneer, it competes in a crowded field of similar spells and only pulls ahead when the power differential is large enough to justify the sorcery-speed window most equivalents demand — being an instant is its genuine edge. Pauper is where Collision Course sees the most consistent interest, slotting into aggressive red or Gruul lists that can reliably present a 4+ power creature by turn three.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.08 bulk tier

At $0.08, Collision Course is deep bulk — you're paying for a functional common with narrow upside. At that price it's a no-hesitation inclusion if the effect fits your deck, and there's no meaningful floor left to fall through.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.