Codespell Cleric
Creature — Human Cleric
Vigilance
When this creature enters, if it was the second spell you cast this turn, put a +1/+1 counter on target creature.
- CMC
- 1
- Mana cost
- Color identity
- W
- Rarity
- common
- Set
- Kaldheim
- Price
- $0.06
- EDHREC rank
- #23063
Codespell Cleric enters as a 1/1 and, if it's the second spell you've cast this turn, immediately taps to untap another creature — free pseudo-vigilance or a mana creature reset stapled to a body. The condition is real work to enable, so this card only earns its slot in decks that consistently chain spells on the same turn.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | legal |
| standard | not legal |
| vintage | legal |
| pauper | legal |
| oathbreaker | legal |
In Commander, Codespell Cleric is a role-player, not a staple — it belongs in spell-chaining decks where hitting two spells in a turn is the default, not the exception. In Pauper it competes in white weenie and Clerics tribal shells where the condition is harder to meet consistently, making it a fringe inclusion. Modern and Pioneer have far more efficient one-drops competing for the same slot, so it doesn't register there outside of dedicated tribal lists. Legacy and Vintage move too fast for a conditional 1/1 to matter. The honest read: Codespell Cleric is a Commander card that occasionally moonlights in Pauper Clerics.
Key Combos
Combo lines featuring this card
Price Context
Current price
$0.06 bulk tier
At $0.06, Codespell Cleric is deep bulk — you're essentially paying for the physical card. That price is a floor with essentially no downside risk, but there's no catalyst to push it higher given how narrow the card's role is.
Explore
Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.