Cleansing Ray

Sorcery

Choose one —
• Destroy target Vampire.
• Destroy target enchantment.

CMC
2
Mana cost
{1}{W}
Color identity
W
Rarity
common
Set
Rivals of Ixalan
Price
$0.05
EDHREC rank
#26245
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Cleansing Ray card art
Cleansing Ray is a two-mana instant that destroys an enchantment or deals 2 damage to a creature or planeswalker with a specific subtype — modal removal that earns its slot when your meta has both problems. The catch is that the damage mode only hits Vampires, Werewolves, or Clerics, which makes it a metagame call rather than a universal include.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

In Commander, Cleansing Ray earns consideration primarily as enchantment removal — two mana at instant speed is a reasonable rate, and the damage mode is a free upside if your table runs tribal Vampire, Werewolf, or Cleric decks. In Pauper, the enchantment mode is the draw; white enchantment hate at common is genuinely useful in a format with Bogles-style strategies. Modern and Legacy have better options at this slot, so Cleansing Ray rarely makes the cut there unless a very specific meta reason exists. Across formats, treat it as enchantment removal that occasionally has a second mode, not the other way around.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.05 bulk tier

At $0.05, Cleansing Ray is deep bulk — you'll pick it out of a commons box without a second thought. That price is stable because the card fills a narrow role, so there's no meaningful demand spike coming.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.