Circle of the Land Druid

Creature — Gnome Druid

When this creature enters, you may mill four cards. (You may put the top four cards of your library into your graveyard.)
Natural Recovery — When this creature dies, return target land card from your graveyard to your hand.

CMC
2
Mana cost
{1}{G}
Color identity
G
Rarity
common
Set
Commander Legends: Battle for Baldur's Gate
Price
$0.25
EDHREC rank
#8395
Buy on TCGplayer
Circle of the Land Druid card art
Circle of the Land Druid hits the battlefield and immediately mills five cards, then sits as a 0/3 that keeps fueling the graveyard every turn — the cost is a three-mana 0/3, which is embarrassing in any deck that doesn't want both halves of that deal. In graveyard decks, especially those built around Hogaak, Arisen Necropolis or Six, that repeated self-mill is worth every bit of that investment.

Best Commanders

Commanders with the highest synergy

01
Hogaak, Arisen Necropolis

Hogaak, Arisen Necropolis

54.6% of decks · synergy 0.53

Hogaak, Arisen Necropolis needs creatures in the graveyard to convoke and delve into play, and Circle of the Land Druid delivers bodies to the bin on entry and every subsequent turn without spending a card to do it.

02
Six

Six

37.7% of decks · synergy 0.37

Six counts cards in every graveyard, so Circle of the Land Druid's repeated mill directly scales the damage Six deals — each trigger is a free stat boost toward closing out the game.

03
Karador, Ghost Chieftain

Karador, Ghost Chieftain

17.1% of decks · synergy 0.16

Karador, Ghost Chieftain wants a deep graveyard to cast creatures from, and Circle of the Land Druid fills that bin steadily without requiring any additional investment beyond the initial cast.

04
Old Stickfingers

Old Stickfingers

10.7% of decks · synergy 0.09

Old Stickfingers mills creatures to find the highest-power one, and Circle of the Land Druid adds more targets to that pool while acting as a permanent, repeatable graveyard engine.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Circle of the Land Druid is legal in Commander, Legacy, Vintage, Pauper, and Oathbreaker, but Commander is its natural home — the 100-card singleton format rewards redundant self-mill more than any other, and the graveyard synergies that make it worth running are concentrated in EDH archetypes. In Pauper it's technically playable, but the format's faster clock makes a three-mana 0/3 with a slow mill trigger hard to justify outside very specific dredge-adjacent builds. Legacy and Vintage have access to far more efficient graveyard engines, so Circle of the Land Druid isn't seeing serious play there.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.25 bulk tier

At $0.25, Circle of the Land Druid is firmly bulk — you're picking this up in a trade binder or as a throw-in, not budgeting for it. Bulk rares with narrow appeal rarely climb unless a new commander pushes the archetype, so treat it as a cheap include rather than a spec.

Explore

← All cards

Updated . Data from Scryfall, EDHREC, and Commander Spellbook.