Cinder Wall
Creature — Wall
Defender
When this creature blocks, destroy it at end of combat.
- CMC
- 1
- Mana cost
- Color identity
- R
- Rarity
- common
- Set
- Eighth Edition
- Price
- —
- EDHREC rank
- #25760
Cinder Wall trades one mana for a 0/3 wall that destroys itself the moment it blocks — the defensive upside is real but expires on first contact. It's a one-shot speed bump, not a defensive engine, and virtually any other one-mana red play does more durable work.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | not legal |
| standard | not legal |
| vintage | legal |
| pauper | legal |
| oathbreaker | legal |
Cinder Wall is legal in Commander, Legacy, Modern, Vintage, Pauper, and Oathbreaker, but seeing it in any of those 99s would be a surprise. Red has no shortage of one-mana creatures, and a wall that self-destructs on blocks offers nothing after the turn it absorbs a single attacker. In Pauper, where tempo and board presence matter at every stage, it's strictly outclassed by creatures that stay on the battlefield. Cinder Wall is a curiosity, not a staple, across every format it's legal in.
Key Combos
Combo lines featuring this card
Price Context
Current price
unknown tier
Pricing data for Cinder Wall isn't currently available, but as a bulk common with negligible competitive demand, expect to find copies in the penny bin at any local game store. There's no reason to pay more than a few cents for one.
Explore
Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.