Centaur Archer
Creature — Centaur Archer
: This creature deals 1 damage to target creature with flying.
- CMC
- 3
- Mana cost
- Color identity
- GR
- Rarity
- uncommon
- Set
- Ice Age
- Price
- $0.14
- EDHREC rank
- #30363
Centaur Archer enters the battlefield and shoots a flying creature for 3 damage — no mana activation, no hoops, just immediate board interaction. The cost is a three-mana 3/3 body that does nothing else, which makes it a one-time trick stapled to a vanilla creature.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | not legal |
| pioneer | not legal |
| standard | not legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
Centaur Archer is legal in Commander, Legacy, Vintage, and Oathbreaker, but sees essentially no competitive play in any of them. In Commander, flying threats are common enough that the enters-the-battlefield ping has situational relevance, but a 3/3 for three with no other text is well below the power floor for a 100-card singleton format. Legacy and Vintage have access to far more efficient answers to fliers, so Centaur Archer never registers there. It's a bulk common in practice regardless of legality.
Key Combos
Combo lines featuring this card
Price Context
Current price
$0.14 bulk tier
At $0.14, Centaur Archer sits firmly in bulk territory — the kind of card you pull from a commons box without thinking twice. Demand is too low to move the price in either direction, so it will stay at the floor indefinitely.
Explore
Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.