Cease-Fire
Instant
Target player can't cast creature spells this turn.
Draw a card.
- CMC
- 3
- Mana cost
- Color identity
- W
- Rarity
- common
- Set
- Odyssey
- Price
- $0.12
- EDHREC rank
- #23562
Cease-Fire locks a target player out of casting spells for a full turn cycle — at instant speed, for two mana. It's narrow interaction that punches above its cost when you know exactly which player needs to pass a turn silently.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | not legal |
| pioneer | not legal |
| standard | not legal |
| vintage | legal |
| pauper | legal |
| oathbreaker | legal |
In Commander, Cease-Fire earns its slot in control and stax shells where timing one player out of a window — a combo turn, a counterspell on your win — is worth a card. Legacy and Vintage have access to it but rarely want a one-target silence over harder lock pieces. Pauper is where it sees the most competitive consideration, slowing down storm and combo opponents at a price point the format respects. Cease-Fire is essentially Commander-and-Pauper software; everywhere else it's outclassed by faster or more permanent interaction.
Key Combos
Combo lines featuring this card
Price Context
Current price
$0.12 bulk tier
At $0.12, Cease-Fire is deep bulk — it costs less than the sleeve you'll put it in. That price reflects low demand rather than low power; it won't climb unless a high-profile Commander build puts it in the spotlight.
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Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.