Cease-Fire

Instant

Target player can't cast creature spells this turn.
Draw a card.

CMC
3
Mana cost
{2}{W}
Color identity
W
Rarity
common
Set
Odyssey
Price
$0.12
EDHREC rank
#23562
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Cease-Fire card art
Cease-Fire locks a target player out of casting spells for a full turn cycle — at instant speed, for two mana. It's narrow interaction that punches above its cost when you know exactly which player needs to pass a turn silently.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

In Commander, Cease-Fire earns its slot in control and stax shells where timing one player out of a window — a combo turn, a counterspell on your win — is worth a card. Legacy and Vintage have access to it but rarely want a one-target silence over harder lock pieces. Pauper is where it sees the most competitive consideration, slowing down storm and combo opponents at a price point the format respects. Cease-Fire is essentially Commander-and-Pauper software; everywhere else it's outclassed by faster or more permanent interaction.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.12 bulk tier

At $0.12, Cease-Fire is deep bulk — it costs less than the sleeve you'll put it in. That price reflects low demand rather than low power; it won't climb unless a high-profile Commander build puts it in the spotlight.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.