Candlegrove Witch
Creature — Human Warlock
Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, this creature gains flying until end of turn.
- CMC
- 2
- Mana cost
- Color identity
- W
- Rarity
- common
- Set
- Innistrad: Midnight Hunt
- Price
- $0.11
- EDHREC rank
- #23991
Candlegrove Witch gives you a repeatable source of 1/1 flying tokens on a two-mana body, which is a real payoff in go-wide strategies that want air coverage. The floor is a 1/1 that makes one Bat token on entry; the ceiling is every other Warlock you play fueling an ongoing token engine.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | legal |
| standard | not legal |
| vintage | legal |
| pauper | legal |
| oathbreaker | legal |
In Commander, Candlegrove Witch slots cleanly into Warlock-tribal and token-aristocrats builds — the repeated Bat generation scales with how many Warlocks you can chain into play, and flying tokens have obvious utility in a format full of ground-stalled boards. In Pauper, where every resource matters, the two-mana investment for a body plus a token is competitive rate, though the payoff depends heavily on how many Warlocks the format can support. Modern and Pioneer have access to more efficient token producers, so Candlegrove Witch only earns a slot in dedicated Warlock synergy lists rather than general token shells. Legacy and Vintage don't have room for a 1/1 at two mana no matter the upside.
Key Combos
Combo lines featuring this card
Price Context
Current price
$0.11 bulk tier
At $0.11, Candlegrove Witch is deep bulk — pick up as many copies as you need without thinking about it. Bulk commons and uncommons at this price point don't appreciate unless they break into competitive rotation, and nothing about this card's role suggests that trajectory.
Explore
Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.