Call of the Herd
Sorcery
Create a 3/3 green Elephant creature token.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
- CMC
- 3
- Mana cost
- Color identity
- G
- Rarity
- rare
- Set
- Grand Prix Promos
- Price
- —
- EDHREC rank
- #21618
Call of the Herd puts two 3/3 Elephant tokens into play across two turns for a combined three mana — that's an efficient rate by any measure. It's not flashy, but the built-in card advantage from flashback makes it a reliable threat that demands two answers.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | not legal |
| standard | not legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
In Commander, Call of the Herd is a mid-tier token producer — it fills the board across two turns, but most dedicated token strategies eventually outpace it with higher-ceiling payoffs. In Legacy, it earned genuine respect as a threat in older Madness and Green-based midrange shells, where card advantage was scarcer and a 3/3 over-the-top of a fetchland was meaningful. Modern has long since moved past it; a three-mana sorcery that can't close games immediately doesn't compete with the format's current efficiency. Vintage is legal but irrelevant — the power ceiling there makes a pair of 3/3s invisible.
Key Combos
Combo lines featuring this card
Price Context
Current price
unknown tier
Pricing data isn't loaded for Call of the Herd right now, so check Scryfall or TCGPlayer for the current market rate. Given its Legacy history and multiple printings, it typically sits in an accessible range worth picking up for token-focused Commander builds.
Explore
Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.