Call In a Professional
Instant
Players can't gain life this turn. Damage can't be prevented this turn. Call In a Professional deals 3 damage to any target. (Shield counters don't prevent this damage as they're removed.)
- CMC
- 3
- Mana cost
- Color identity
- R
- Rarity
- uncommon
- Set
- Streets of New Capenna
- Price
- $0.19
- EDHREC rank
- #15791
Call In a Professional kills a creature and replaces itself — instant-speed removal that draws a card is the baseline Commander asks for. At two mana with a colored pip, it's efficient enough to slot into any red deck that needs to trade up on resources.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | legal |
| standard | not legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
In Commander, Call In a Professional hits the marks that matter: instant speed, card replacement, and a low enough floor that it rarely feels like a dead draw. Competitive formats like Modern and Legacy have cheaper or more flexible options — Fatal Push and Unholy Heat do more for less — so it won't see play there. Pioneer is the realistic ceiling for constructed, where the card pool is thin enough that instant-speed red removal with upside can find a home. Legacy and Vintage have it legal but will never touch it.
Key Combos
Combo lines featuring this card
Price Context
Current price
$0.19 bulk tier
At $0.19, Call In a Professional is bulk — pick up a copy without thinking twice. Bulk removal spells with functional card draw rarely spike unless they find a broken interaction, and nothing about this card points that direction.
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Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.