Call In a Professional

Instant

Players can't gain life this turn. Damage can't be prevented this turn. Call In a Professional deals 3 damage to any target. (Shield counters don't prevent this damage as they're removed.)

CMC
3
Mana cost
{2}{R}
Color identity
R
Rarity
uncommon
Set
Streets of New Capenna
Price
$0.19
EDHREC rank
#15791
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Call In a Professional card art
Call In a Professional kills a creature and replaces itself — instant-speed removal that draws a card is the baseline Commander asks for. At two mana with a colored pip, it's efficient enough to slot into any red deck that needs to trade up on resources.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

In Commander, Call In a Professional hits the marks that matter: instant speed, card replacement, and a low enough floor that it rarely feels like a dead draw. Competitive formats like Modern and Legacy have cheaper or more flexible options — Fatal Push and Unholy Heat do more for less — so it won't see play there. Pioneer is the realistic ceiling for constructed, where the card pool is thin enough that instant-speed red removal with upside can find a home. Legacy and Vintage have it legal but will never touch it.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.19 bulk tier

At $0.19, Call In a Professional is bulk — pick up a copy without thinking twice. Bulk removal spells with functional card draw rarely spike unless they find a broken interaction, and nothing about this card points that direction.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.