Burning Hands

Instant

Burning Hands deals 2 damage to target creature or planeswalker. If that permanent is green, Burning Hands deals 6 damage instead.

CMC
2
Mana cost
{1}{R}
Color identity
R
Rarity
uncommon
Set
Adventures in the Forgotten Realms
Price
$0.17
EDHREC rank
#20439
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Burning Hands card art
Burning Hands deals 2 damage to a creature — or 6 if it's green — and gives that creature -4/-4 until end of turn, making it one of the cleanest answers to the Craterhoof Behemoths and Cultivator Colossi that dominate green-heavy tables. Two mana at instant speed is the right price for that effect.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

In Commander, Burning Hands earns its slot specifically in red decks that expect to sit across from green at nearly every table — the -4/-4 clause kills threats that pure burn can't reach, and the 6-damage mode handles most green creatures outright. In Modern and Pioneer, it sees sideboard play as a hedge against green stompy and Tron-adjacent shells where large green creatures are the primary threat. Legacy and Vintage are too fast and too spell-dense for a conditional creature answer to matter. Burning Hands is a metagame card: the more green is in the room, the better it gets.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.17 bulk tier

At $0.17, Burning Hands is deep bulk — a full playset costs less than a dollar. That price is stable; it's widely printed and demand is narrow enough to sideboard copies that it won't spike.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.