Breaking // Entering

Sorcery // Sorcery

Target player mills eight cards.
Fuse (You may cast one or both halves of this card from your hand.)

CMC
8
Mana cost
{U}{B}
Color identity
BRU
Rarity
rare
Set
Magic Online Promos
Price
EDHREC rank
#20934
Buy on TCGplayer
Breaking // Entering card art
Breaking // Entering mills eight cards and then reanimates the best creature in any graveyard — both halves for a combined five mana, or fused for six. Pair it with Ashnod's Altar and a sac outlet and you're converting someone else's Blightsteel Colossus into your problem on turn four.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Commander is where Breaking // Entering earns its slot — four opponents means four graveyards to raid, and the fused mode turns any single-turn mill spike into an immediate threat on the board. In Legacy and Vintage it sees fringe play in reanimator shells where the fusion is rarely cast, and Breaking alone competes awkwardly with Glimpse the Unthinkable for the eight-mill role. Modern reanimator has faster, more consistent lines, so Breaking // Entering sits on the fringe there too. Stick to Commander if you want both halves pulling weight.

Key Combos

Combo lines featuring this card

Price Context

Current price

unknown tier

Pricing data isn't available at the moment — check Scryfall or your preferred retailer for a current number. Breaking // Entering is a niche card with a dedicated audience in reanimator builds, so supply stays thin and copies don't sit in bulk bins for long.

Explore

← All cards

Updated . Data from Scryfall, EDHREC, and Commander Spellbook.