Bonecrusher Giant // Stomp

Creature — Giant // Instant — Adventure

Whenever this creature becomes the target of a spell, this creature deals 2 damage to that spell's controller.

CMC
3
Mana cost
{2}{R}
Color identity
R
Rarity
rare
Set
The List
Price
$0.96
EDHREC rank
#5501
Buy on TCGplayer
Bonecrusher Giant // Stomp card art
Bonecrusher Giant // Stomp earns its slot by doing two things at once: Stomp is a two-mana instant that deals 2 damage and locks out damage prevention, and the Giant itself is a 4/3 that punishes anyone who targets it with a 2-damage trigger. The cost is that neither half is individually premium — you're buying flexibility, not raw power — but Beluna Grandsquall decks make it close to mandatory by double-counting both the Adventure and the creature.

Best Commanders

Commanders with the highest synergy

01

Beluna Grandsquall

83.4% of decks · synergy 0.81

Beluna Grandsquall's entire engine runs on casting Adventures, and Bonecrusher Giant // Stomp delivers two triggers in one card — Stomp off the stack, then the Giant off the exile zone — making it one of the most efficient cards in the 83% of Beluna decks that run it.

02
Aegar, the Freezing Flame

Aegar, the Freezing Flame

62.9% of decks · synergy 0.62

Aegar, the Freezing Flame draws a card whenever a Giant or Wizard deals excess damage to a creature or planeswalker, and Stomp's 2 damage frequently kills a one-toughness creature with 1 point to spare — turning Bonecrusher Giant // Stomp into a two-mana removal spell that replaces itself.

03
Faldorn, Dread Wolf Herald

Faldorn, Dread Wolf Herald

36.6% of decks · synergy 0.36

Faldorn, Dread Wolf Herald creates a Wolf token whenever a spell is cast from exile, so Bonecrusher Giant // Stomp is a two-for-one Wolf generator: one token from Stomp, another when the Giant follows — 37% of Faldorn decks take that deal.

04
Eshki Dragonclaw

Eshki Dragonclaw

35.8% of decks · synergy 0.34

Eshki Dragonclaw cares about instants and sorceries with power-relevant effects, and Stomp's damage-prevention lock is a meaningful combat trick on top of the creature backup — Bonecrusher Giant // Stomp shows up in about 36% of Eshki decks for exactly that combination.

05
Dragonhawk, Fate's Tempest

Dragonhawk, Fate's Tempest

29.6% of decks · synergy 0.28

Dragonhawk, Fate's Tempest rewards casting spells and building toward card advantage through the red-blue spell chain, and Bonecrusher Giant // Stomp slots in as a flexible piece that contributes both a spell event and a threat — roughly 30% of Dragonhawk decks include it.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

In Modern and Pioneer, Bonecrusher Giant // Stomp spent years as a staple — Stomp's damage-prevention clause is uniquely punishing against Kor Firewalker and similar protection creatures, and the Giant is a resilient threat that taxes removal. Modern's power creep has pushed it to the fringes, but Pioneer still sees occasional play in red midrange shells. In Legacy and Vintage, the competition is too dense for a three-mana 4/3 to reliably earn a slot. Commander is where Bonecrusher Giant // Stomp finds its most consistent home: Adventure commanders treat it as a two-spell engine, Aegar decks use it as a cantrip, and even generic Gruul or red creature builds appreciate a 4/3 body that punishes removal — all for a low enough mana investment that it rarely feels like a wasted slot.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.96 bulk tier

At $0.96, Bonecrusher Giant // Stomp sits at bulk rare pricing despite meaningful demand across multiple formats and a strong Commander presence. That price reflects reprint availability keeping supply high — pick up copies freely without any budget concern.

Explore

Mentioned

← All cards

Updated . Data from Scryfall, EDHREC, and Commander Spellbook.