Blinding Beam

Instant

Choose one —
• Tap two target creatures.
• Creatures don't untap during target player's next untap step.
Entwine {1} (Choose both if you pay the entwine cost.)

CMC
3
Mana cost
{2}{W}
Color identity
W
Rarity
common
Set
Modern Masters
Price
$0.07
EDHREC rank
#25915
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Blinding Beam card art
Blinding Beam taps two creatures for zero mana if you entwine it with a second white mana — effectively a one-sided pseudo-freeze that untaps your attackers on your next turn. It's a combat trick that doubles as a tempo play, and in creature-heavy metas it punches well above its cost.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Blinding Beam is legal in Commander, Legacy, Modern, Vintage, Pauper, and Oathbreaker. Its home is Commander, where it can stall two blockers or lock down two problematic attackers across a table of multiple opponents — and the entwine cost is trivial for any white deck with spare mana. In Pauper it's situationally playable in white aggro or stax shells that want to push through damage, though the format's speed generally demands more permanent answers. Legacy and Vintage have no room for it; those formats end before tapping two creatures matters.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.07 bulk tier

At $0.07, Blinding Beam is deep bulk — you're paying for cardboard and postage, not the card. Price stability is guaranteed by irrelevance: there's no demand spike coming unless a dedicated tap-matters commander breaks out, and even then the card would have to clear a high bar to see real play.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.