Blazing Shoal

Instant — Arcane

You may exile a red card with mana value X from your hand rather than pay this spell's mana cost.
Target creature gets +X/+0 until end of turn.

CMC
2
Mana cost
{X}{R}{R}
Color identity
R
Rarity
rare
Set
The List
Price
$3.64
EDHREC rank
#14549
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Blazing Shoal card art
Blazing Shoal can pump a creature's power by the converted mana cost of an exiled red card in hand — potentially by 10 or more for free at instant speed. The cost is real: you're pitching a card, and the effect is temporary, so it wins games on the spot or it does nothing.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern banned
pioneer
standard
vintage
pauper
oathbreaker

Blazing Shoal is banned in Modern, where it enabled turn-two kills by exiling a high-CMC red card to grant a massive power boost to an infect creature and end the game before any interaction was possible. Legacy and Vintage let it run free, but their broader card pools and faster interaction keep it in check. Commander gives it a pass for the same reason most burst-pump spells are tolerable there — the singleton format means you can't build the redundant, consistent setup Modern permitted, and four opponents mean someone usually has an answer before you untap.

Key Combos

Combo lines featuring this card

Price Context

Current price

$3.64 cheap tier

At $3.64, Blazing Shoal sits in budget territory despite its ban history. It's cheap enough to pick up without hesitation if you're running an infect or voltron Commander list that can actually close a game with a one-shot power spike.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.