Battle Mammoth

Creature — Elephant

Trample
Whenever a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card.
Foretell {2}{G}{G} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

CMC
5
Mana cost
{3}{G}{G}
Color identity
G
Rarity
mythic
Set
Kaldheim Promos
Price
EDHREC rank
#7787
Buy on TCGplayer
Battle Mammoth card art
Battle Mammoth is a five-mana 4/5 with trample that replaces itself every time an opponent targets it — the foretell cost lets you bank it early and slam it when the moment is right. In Commander, that self-protection loop makes Battle Mammoth genuinely punishing to interact with, and commanders like Kellan, the Kid that want a steady stream of cards off creature triggers will jam it without hesitation.

Best Commanders

Commanders with the highest synergy

01
Kellan, the Kid

Kellan, the Kid

37.7% of decks · synergy 0.37

Kellan, the Kid triggers off creatures dealing combat damage, but what makes Battle Mammoth sticky in that shell is the draw engine — every removal spell an opponent throws at it replaces itself, keeping your hand full while Kellan keeps attacking.

02
Faldorn, Dread Wolf Herald

Faldorn, Dread Wolf Herald

26.0% of decks · synergy 0.25

Faldorn, Dread Wolf Herald creates Wolf tokens whenever you cast a spell from exile, and foretell puts Battle Mammoth in exactly that zone — casting it off foretell means a free 2/2 Wolf the turn it lands.

03
Goreclaw, Terror of Qal Sisma

Goreclaw, Terror of Qal Sisma

17.5% of decks · synergy 0.16

Goreclaw, Terror of Qal Sisma reduces the cost of large creatures and grants them trample on attack, so Battle Mammoth enters as a discount threat that already has trample baked in — the redundancy means it hits for full effect even when Goreclaw isn't on board.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

In Commander, Battle Mammoth earns its slot in any green stompy or card-advantage shell — the foretell cost smooths early turns and the draw-on-target clause turns removal into a liability for opponents. In Modern and Legacy, five mana is a steep ask outside of dedicated ramp strategies, and there are enough efficient threats at lower curves that Battle Mammoth rarely makes the cut competitively. Pioneer is the same story: it sees occasional play in midrange green builds that can afford to go long, but it's not a format staple. The card's real home is Commander, where the singleton format rewards robust, self-sufficient threats that generate value against the table's interaction.

Key Combos

Combo lines featuring this card

Price Context

Current price

unknown tier

Pricing data for Battle Mammoth isn't currently available in this snapshot, so check Scryfall or TCGPlayer for the live number. Given its Commander demand across high-volume commanders like Kellan, the Kid and Faldorn, Dread Wolf Herald, it's worth verifying before buying in bulk.

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Updated . Data from Scryfall, EDHREC, and Commander Spellbook.