Batterbone
Artifact — Equipment
Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)
Equipped creature gets +1/+1 and has vigilance and lifelink.
Equip
- CMC
- 2
- Mana cost
- Color identity
- C
- Rarity
- uncommon
- Set
- Jumpstart: Historic Horizons
- Price
- —
- EDHREC rank
- #7317
Batterbone hits the board as a recursive threat that keeps coming back without spending extra mana — the kind of inevitability that grinds opponents down in long games. Nahiri, Forged in Fury is the natural home, where equipping it for free turns that recursion into a repeatable, zero-overhead clock.
Best Commanders
Commanders with the highest synergy

Nahiri, Forged in Fury
Nahiri, Forged in Fury equips Batterbone for free when it attacks, meaning you get a self-recurring weapon without ever paying the equip cost — the synergy is direct and the ceiling is high.

Sephiroth, Fallen Hero
Sephiroth, Fallen Hero wants threats that don't stay in the graveyard, and Batterbone's recursion means Sephiroth never loses a key attacker to a single removal spell.

Auntie Blyte, Bad Influence
Auntie Blyte, Bad Influence accumulates +1/+1 counters from self-damage, and Batterbone provides a persistent, hard-to-answer body that keeps attacking through removal and fueling that counter engine.

Graaz, Unstoppable Juggernaut
Graaz, Unstoppable Juggernaut turns every creature into a Juggernaut, and Batterbone's recursive nature means the deck always has an attacker in play to benefit from that anthem effect.

Ashling the Pilgrim
Ashling the Pilgrim decks lean on indestructible or resilient creatures to survive their own board wipes, and Batterbone's self-recursion keeps it relevant through the repeated damage pings Ashling generates.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | not legal |
| standard | not legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
Commander is where Batterbone earns its keep — 100-card singleton games go long enough that recursive threats pull real weight, and equipment synergy commanders like Nahiri, Forged in Fury make the equip cost irrelevant. In Legacy and Vintage, the competition for slots is brutal: recursive two-drops exist in faster, more disruptive packages, and Batterbone's ceiling doesn't match the format's pace. Oathbreaker is the closest analogue to Commander in terms of game length and planeswalker-centric synergies, so equipment-focused builds there can make similar use of it.
Key Combos
Combo lines featuring this card
Price Context
Current price
unknown tier
Pricing data for Batterbone isn't currently available, so check Scryfall or TCGPlayer for the most accurate current figures before buying. Given its niche but real role in equipment-heavy Commander builds, it's worth grabbing a copy if the price is low — recursive threats with low opportunity cost tend to hold casual demand.
Explore
Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.