Baron Sengir

Legendary Creature — Vampire Noble

Flying
Whenever a creature dealt damage by Baron Sengir this turn dies, put a +2/+2 counter on Baron Sengir.
{T}: Regenerate another target Vampire.

CMC
8
Mana cost
{5}{B}{B}{B}
Color identity
B
Rarity
rare
Set
Masters Edition
Price
EDHREC rank
#23894
Buy on TCGplayer
Baron Sengir card art
Baron Sengir is an eight-mana 5/5 that grows whenever any creature it damaged dies and grants all Vampires under your control +1/+1 — a generational lord that snowballs if it survives, but eight mana is a steep ask in a format full of removal. It earns its slot only in dedicated Vampire tribal builds willing to protect it.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Commander is the only realistic home for Baron Sengir — tribal synergy and political slowness let expensive finishers breathe, and a Vampire-heavy deck can extract real value from the lord bonus and the +1/+1 counter accumulation. Legacy and Vintage are legal but irrelevant; no competitive shell in either format wants an eight-mana vanilla-adjacent creature when the whole game is over by turn three. Baron Sengir is a Commander card through and through, and even there it competes hard against cheaper, faster Vampire lords.

Key Combos

Combo lines featuring this card

Price Context

Current price

unknown tier

Pricing data isn't available in the current feed for Baron Sengir, so check Scryfall or TCGPlayer for a live number before buying. As an older card with niche tribal appeal and no competitive demand, it typically sits in budget territory — but confirm before paying a premium for an older printing.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.