Bant Battlemage
Creature — Human Wizard
,
: Target creature gains trample until end of turn.
,
: Target creature gains flying until end of turn.
- CMC
- 3
- Mana cost
- Color identity
- GUW
- Rarity
- uncommon
- Set
- Shards of Alara
- Price
- $0.15
- EDHREC rank
- #26167
Bant Battlemage puts two distinct activated abilities on a 2/2 body — proliferate for two mana and give a creature +1/+1 until end of turn for two mana — which sounds flexible until you notice both cost mana you'd rather spend on anything else. The rate is too slow and the payoff too marginal to justify a slot in competitive Commander lists.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | not legal |
| standard | not legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
In Commander, Bant Battlemage is a fringe inclusion in dedicated proliferate builds under commanders like Atraxa, Praetors' Voice, where stacking counters is the explicit game plan — but even there, it competes with cheaper and more efficient proliferate engines. In Legacy and Vintage, Bant Battlemage is technically legal but entirely absent from those formats; the power level gap is too wide for a three-mana 2/2 with tap abilities to matter. Oathbreaker shares Commander's tolerance for synergy-driven picks, so the same narrow proliferate argument applies there.
Key Combos
Combo lines featuring this card
Price Context
Current price
$0.15 bulk tier
At $0.15, Bant Battlemage sits firmly in bulk territory — the price reflects the demand, which is low. It holds its floor without much risk of dropping further, but there's no meaningful upside either.
Explore
Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.