Banewhip Punisher

Creature — Human Warrior

When this creature enters, you may put a -1/-1 counter on target creature.
{B}, Sacrifice this creature: Destroy target creature that has a -1/-1 counter on it.

CMC
3
Mana cost
{2}{B}
Color identity
B
Rarity
uncommon
Set
Hour of Devastation
Price
$0.31
EDHREC rank
#10500
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Banewhip Punisher card art
Banewhip Punisher enters, drops a -1/-1 counter on any creature, and can later sacrifice itself to kill anything already carrying a counter — removal on a stick, paid across two activations. The cost is the three-mana body with no immediate kill and no clock, which means outside of dedicated -1/-1 counter synergies, cheaper interaction beats it. In The Scorpion God decks, that cost disappears entirely.

Best Commanders

Commanders with the highest synergy

01
The Scorpion God

The Scorpion God

60.0% of decks · synergy 0.60

The Scorpion God draws a card whenever a creature with a -1/-1 counter dies, so Banewhip Punisher's enter trigger and sacrifice outlet are both fuel for that engine — one card when the counter lands, another when the creature dies. Running Banewhip Punisher here is close to mandatory, which is why 60% of The Scorpion God lists include it.

02
Hapatra, Vizier of Poisons

Hapatra, Vizier of Poisons

40.9% of decks · synergy 0.40

Hapatra, Vizier of Poisons creates a 1/1 deathtouch snake every time a -1/-1 counter lands on any creature, so Banewhip Punisher's enter trigger immediately generates a token before it ever threatens to kill anything. The sacrifice activation then spreads another counter and another snake, making Banewhip Punisher a two-trigger value piece in Hapatra, Vizier of Poisons decks.

03
The Reaper, King No More

The Reaper, King No More

21.6% of decks · synergy 0.21

The Reaper, King No More cares about counters on permanents broadly, and Banewhip Punisher's ability to place a -1/-1 counter on entry then threaten a kill later gives the deck a flexible, recursive threat that fits the counter-accumulation game plan.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Banewhip Punisher is legal in Commander, Legacy, Modern, Pioneer, Vintage, and Oathbreaker, but its real home is Commander and Oathbreaker — formats where the -1/-1 counter synergies it enables actually exist at scale. In competitive constructed formats like Modern and Legacy, a three-mana 2/2 with a conditional removal activation is far too slow and fragile to see serious play. Commander is where Banewhip Punisher earns its slot: the counter-synergy commanders that want it are plentiful, the games go long enough for the sacrifice ability to matter, and the bulk price makes it trivial to include.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.31 bulk tier

At $0.31, Banewhip Punisher is deep bulk — it costs less than a sleeve. Demand is narrow enough that the price is unlikely to move without a reprint into a popular precon or a new counter-synergy commander spiking interest, so there's no reason to hesitate on picking up copies.

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Updated . Data from Scryfall, EDHREC, and Commander Spellbook.