Bane Alley Blackguard
Creature — Human Rogue
- CMC
- 2
- Mana cost
- Color identity
- B
- Rarity
- common
- Set
- Dragon's Maze
- Price
- $0.04
- EDHREC rank
- #28137
Bane Alley Blackguard gives your rogues and Dimir creatures a reason to attack by stapling a looting trigger to combat damage — draw a card, discard a card, net zero but with selection. The cost is that it does nothing without a board presence and trades card quality for card filtering rather than raw advantage.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | legal |
| standard | not legal |
| vintage | legal |
| pauper | legal |
| oathbreaker | legal |
In Commander, Bane Alley Blackguard is a role-player in tribal rogue builds where you're already swinging with multiple creatures — the filtering compounds across a table and a long game. Outside of that context it's too fragile and too conditional to earn a slot over draw spells that don't require connecting. In Pauper it competes in a much tighter environment where every card must pull weight, and a 2/2 that filters only on combat damage is unlikely to see play over more reliable options. Legacy, Vintage, and Modern are non-starters for a card this slow.
Key Combos
Combo lines featuring this card
Price Context
Current price
$0.04 bulk tier
At $0.04, Bane Alley Blackguard is deep bulk — you're paying essentially nothing. That price is stable because demand is low and supply is plentiful; don't expect movement in either direction.
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Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.