Balance of Power

Sorcery

If target opponent has more cards in hand than you, draw cards equal to the difference.

CMC
5
Mana cost
{3}{U}{U}
Color identity
U
Rarity
rare
Set
Eighth Edition
Price
EDHREC rank
#24502
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Balance of Power card art
Balance of Power lets you draw cards equal to the difference between your hand size and the opponent with the most cards — free card advantage whenever anyone out-draws you. The catch is the condition flips off when you're already ahead, so it rewards patience over aggression.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Balance of Power is legal in Commander, Legacy, Modern, Vintage, and Oathbreaker, but its home is Commander — three opponents means at least one player almost always holds more cards than you, so the draw condition is practically guaranteed. In Legacy and Vintage, hand sizes equalize too quickly under the pressure of fast threats and cantrips for Balance of Power to compete with Ancestral Recall or even Concentrate. Modern has enough card-draw density that opponents rarely run far ahead, and a four-mana sorcery that might draw three is simply too slow. Commander is where Balance of Power earns its slot: multiplayer card advantage scales in ways 60-card formats never test.

Key Combos

Combo lines featuring this card

Price Context

Current price

unknown tier

Price data for Balance of Power isn't currently available in the system — check Scryfall or TCGPlayer for a live number. Given its niche application and low reprint profile, supply tends to be thin, so buylist and retail prices can spread wider than typical Commander staples.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.