Back in Town
Sorcery
Return X target outlaw creature cards from your graveyard to the battlefield. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)
- CMC
- 3
- Mana cost
- Color identity
- B
- Rarity
- rare
- Set
- Outlaws of Thunder Junction Commander
- Price
- $3.57
- EDHREC rank
- #4148
Back in Town gives you a Treasure on every hit — creatures, players, planeswalkers — and staples that trigger to the combat step where Outlaw decks already live. At two mana, the entry cost is low enough that it earns its slot the turn it lands, and Olivia, Opulent Outlaw turns each of those Treasures into a stat pump on the same swing.
Best Commanders
Commanders with the highest synergy

Olivia, Opulent Outlaw
Olivia, Opulent Outlaw converts every Treasure Back in Town generates into +1/+1 counters distributed across your attacking creatures, meaning a single combat step can flood the board with counters and mana simultaneously — the two cards form a self-reinforcing loop that rewards going wide.

Laughing Jasper Flint
Laughing Jasper Flint cares about dealing damage to opponents and incentivizes attacking with multiple creatures, so Back in Town turns each of those swings into ramp, letting the deck accelerate into its top end while doing what it already wants to do.

Edward Kenway
Edward Kenway profits from treasure generation and aggressive combat, and Back in Town slots into that game plan cleanly — every hit nets a Treasure that feeds into Kenway's ability to create value from the pirate-and-plunder axis.

Etrata, Deadly Fugitive
Etrata, Deadly Fugitive builds toward an unblockable hit-based win condition, and Back in Town ensures that each successful attack generates a Treasure along the way, keeping mana flowing through a gameplan that often runs lean on resources.

Ezio Auditore da Firenze
Ezio Auditore da Firenze rewards connecting with opponents and stacking up combat triggers, so Back in Town layers Treasure generation on top of those hits and provides the ramp needed to replay threats or activate abilities after Ezio does his work.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | not legal |
| pioneer | not legal |
| standard | not legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
Back in Town is a Commander card in practice — the Treasure-on-hit trigger is most meaningful in a 40-life multiplayer game where you have multiple opponents and creatures to connect with each combat. In Legacy and Vintage it's technically legal but irrelevant; two-mana enchantments that generate value over multiple turns don't compete with those formats' speed. Oathbreaker is the one non-Commander format where Back in Town could see real play, particularly with a combat-oriented planeswalker at the helm. Anywhere else, don't bother.
Key Combos
Combo lines featuring this card
Price Context
Current price
$3.57 cheap tier
At $3.57, Back in Town sits in the cheap tier — affordable enough to include without a second thought in any deck where it fits. Its high inclusion rate in Olivia and Laughing Jasper Flint builds suggests demand is steady, so this price is likely a floor rather than a ceiling as those commanders stay popular.
Explore
Sources
Mentioned
- Olivia, Opulent Outlaw
- Laughing Jasper Flint
- Edward Kenway
- Etrata, Deadly Fugitive
- Ezio Auditore da Firenze
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.