Aura Graft

Instant

Gain control of target Aura that's attached to a permanent. Attach it to another permanent it can enchant.

CMC
2
Mana cost
{1}{U}
Color identity
U
Rarity
uncommon
Set
Odyssey
Price
$0.19
EDHREC rank
#20644
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Aura Graft card art
Aura Graft steals any Aura on the board and reattaches it to a target you control — two mana at instant speed for what is effectively removal plus a buff. It's a narrow effect, but in the right shell it punches well above its price.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Aura Graft is a fringe card in every format it's legal in, but Commander is where it has the most upside — games go long, Auras hit the table regularly, and stealing a Eldrazi Conscription or Ethereal Armor off an opponent's creature can swing a game outright. In Legacy and Vintage, the effect is too conditional to compete with the raw power of those formats' disruption suites. Modern has enough enchantment-based decks that the steal angle is occasionally relevant, but Aura Graft rarely makes those lists when dedicated hate exists. Oathbreaker mirrors Commander's appeal on a smaller scale, particularly in Aura-centric strategies.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.19 bulk tier

At $0.19, Aura Graft is pure bulk — easy to pick up in a trade binder or toss into a cart as an afterthought. The price is unlikely to move unless an Aura-theft strategy breaks into competitive conversation, so grab it for the effect, not the foil.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.