Armageddon Clock
Artifact
At the beginning of your upkeep, put a doom counter on this artifact.
At the beginning of your draw step, this artifact deals damage equal to the number of doom counters on it to each player.: Remove a doom counter from this artifact. Any player may activate this ability but only during any upkeep step.
- CMC
- 6
- Mana cost
- Color identity
- C
- Rarity
- rare
- Set
- Revised Edition
- Price
- $1.21
- EDHREC rank
- #17975
Armageddon Clock threatens to deal escalating damage to every player each turn — but at four mana with a four-turn countdown before it fires, opponents have ample time to pay one mana and remove a counter, neutralizing it entirely. It's a slow clock in a format that punishes slow clocks.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | not legal |
| pioneer | not legal |
| standard | not legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
Armageddon Clock is legal in Commander, Legacy, Vintage, and Oathbreaker, but it sees virtually no competitive play in any of them. In Commander, the problem is structural: four players each get a free out every upkeep, meaning Armageddon Clock almost never reaches lethal counters unless the table is mana-starved or simply ignoring it. Legacy and Vintage move too fast for a four-mana artifact that requires multiple turns to become relevant. Oathbreaker's compressed format doesn't help either — the clock runs out of time before the damage ever does.
Key Combos
Combo lines featuring this card
Price Context
Current price
$1.21 cheap tier
At $1.21, Armageddon Clock sits in the bulk-rare tier where curiosity and Commander experimentation drive most copies sold. It's not a card that holds or grows value, but the price is low enough that the risk of trying it in a Stax shell is essentially zero.
Explore
Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.