Archway of Innovation

Land

This land enters tapped unless you control an Island.
{T}: Add {U}.
{U}, {T}: The next spell you cast this turn has improvise. (Your artifacts can help cast that spell. Each artifact you tap after you're done activating mana abilities pays for {1}.)

CMC
0
Mana cost
Color identity
U
Rarity
rare
Set
Modern Horizons 3
Price
$1.33
EDHREC rank
#953
Buy on TCGplayer
Archway of Innovation card art
Archway of Innovation enters and immediately puts an innovation counter on each artifact you control — a board-wide upgrade effect stapled to a land that taps for colorless mana. The cost is that it comes in tapped and produces only colorless, so you're paying a real tempo price; Leonardo da Vinci and similar artifact-matters commanders absorb that cost easily, but it's a liability in decks that don't care about counters.

Best Commanders

Commanders with the highest synergy

01
Leonardo da Vinci

Leonardo da Vinci

60.7% of decks · synergy 0.50

Leonardo da Vinci's entire game plan revolves around artifacts with counters on them, and Archway of Innovation delivers a free innovation counter to every artifact on board the turn it lands — that's direct fuel for his activated abilities and token generation.

02
Iron Man, Titan of Innovation

Iron Man, Titan of Innovation

46.2% of decks · synergy 0.42

Iron Man, Titan of Innovation cares deeply about artifacts accumulating counters, and Archway of Innovation seeds the whole board at once rather than one piece at a time, accelerating his upgrade threshold from the moment it enters.

03
Golbez, Crystal Collector

Golbez, Crystal Collector

41.7% of decks · synergy 0.39

Golbez, Crystal Collector wants large artifacts and payoffs for powering them up, and Archway of Innovation's board-wide counter drop turns a field of modest artifacts into a field of upgraded ones simultaneously.

04
Mendicant Core, Guidelight

Mendicant Core, Guidelight

45.4% of decks · synergy 0.38

Mendicant Core, Guidelight rewards artifacts gaining counters as an ongoing engine, so Archway of Innovation's enters-the-battlefield trigger is essentially a free activation of that engine spread across every artifact you own.

05
Aloy, Savior of Meridian

Aloy, Savior of Meridian

40.5% of decks · synergy 0.38

Aloy, Savior of Meridian benefits from artifacts with counters triggering her abilities, and Archway of Innovation ensures every artifact in play qualifies the instant the land hits — making it an efficient enabler even without any other setup.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Commander is where Archway of Innovation actually earns its slot — artifact-matters decks in the format run enough permanents that the enters-the-battlefield trigger hits five, eight, or more targets at once, turning a tapped colorless land into a significant board event. In Legacy and Vintage it's legal but essentially unplayed; those formats move too fast for a tapped land that does nothing until you've already assembled an artifact board. Modern is the same story — the tempo loss of entering tapped is brutal in a format that punishes slow mana, and the counter payoff requires a critical mass of artifacts that's more achievable in 100-card singleton than in 60-card constructed. Oathbreaker mirrors Commander closely enough that the same artifact synergy commanders make it viable there too.

Key Combos

Combo lines featuring this card

Price Context

Current price

$1.33 cheap tier

At $1.33, Archway of Innovation sits in the budget-staple tier — cheap enough to include without deliberation in any artifact-matters build. That price is unlikely to move dramatically unless a high-profile commander pushes artifact-counter synergies into mainstream popularity, but at this cost the question is never whether to buy it, only whether the deck wants it.

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Updated . Data from Scryfall, EDHREC, and Commander Spellbook.