Archon's Glory

Instant

Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)
Target creature gets +2/+2 until end of turn. If this spell was bargained, that creature also gains flying and lifelink until end of turn.

CMC
1
Mana cost
{W}
Color identity
W
Rarity
common
Set
Wilds of Eldraine
Price
$0.10
EDHREC rank
#18147
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Archon's Glory card art
Archon's Glory grants a creature lifelink and indestructible until end of turn — enough to win a combat, save a commander, or blank a removal spell. One white mana for that package is the whole argument.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

In Commander, Archon's Glory earns its slot as a one-mana protection spell that also swings life totals — relevant when your commander is the engine and losing it costs two or three turns. Outside Commander, it's a fringe combat trick in aggressive white shells across Standard, Pioneer, and Modern, mostly in Limited where one-mana instant-speed indestructible routinely two-for-ones opponents. In Pauper it competes in a crowded field of white protection spells, so it needs the lifelink clause to justify the slot.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.10 bulk tier

At $0.10, Archon's Glory is deep bulk — easy to acquire as a throw-in and unlikely to appreciate unless a high-profile deck pushes demand. Pick up copies without a second thought; there's no financial calculus here.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.