Archon of the Triumvirate
Creature — Archon
Flying
Whenever this creature attacks, detain up to two target nonland permanents your opponents control. (Until your next turn, those permanents can't attack or block and their activated abilities can't be activated.)
- CMC
- 7
- Mana cost
- Color identity
- UW
- Rarity
- rare
- Set
- Magic Online Promos
- Price
- —
- EDHREC rank
- #21688
Archon of the Triumvirate locks down two permanents every time it attacks — at seven mana, that effect needs to close games, and in Commander it usually does. The cost is steep enough that you want ramp and a way to give it haste; without both, it sits and waits while opponents untap freely.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | legal |
| standard | not legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
Commander is the correct home for Archon of the Triumvirate — multiplayer tables mean detaining two permanents per attack disrupts multiple opponents simultaneously, and seven mana is achievable with the format's ramp density. In Legacy, Modern, or Pioneer the card is technically legal but unplayable; seven mana for a 4/5 flier with no immediate board impact on the turn it lands is a non-starter against efficient interaction. Oathbreaker shares enough of Commander's multiplayer texture that the Archon can pull its weight there, though the lower life totals mean games end faster and you may never untap with it.
Key Combos
Combo lines featuring this card
Price Context
Current price
unknown tier
Pricing data isn't available right now — check Scryfall or TCGPlayer for current market rates on Archon of the Triumvirate. It's a casual-only card with no competitive demand, so copies tend to sit in bulk bins; if you want one, you likely won't overpay.
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Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.