Archon of the Triumvirate

Creature — Archon

Flying
Whenever this creature attacks, detain up to two target nonland permanents your opponents control. (Until your next turn, those permanents can't attack or block and their activated abilities can't be activated.)

CMC
7
Mana cost
{5}{W}{U}
Color identity
UW
Rarity
rare
Set
Magic Online Promos
Price
EDHREC rank
#21688
Buy on TCGplayer
Archon of the Triumvirate card art
Archon of the Triumvirate locks down two permanents every time it attacks — at seven mana, that effect needs to close games, and in Commander it usually does. The cost is steep enough that you want ramp and a way to give it haste; without both, it sits and waits while opponents untap freely.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Commander is the correct home for Archon of the Triumvirate — multiplayer tables mean detaining two permanents per attack disrupts multiple opponents simultaneously, and seven mana is achievable with the format's ramp density. In Legacy, Modern, or Pioneer the card is technically legal but unplayable; seven mana for a 4/5 flier with no immediate board impact on the turn it lands is a non-starter against efficient interaction. Oathbreaker shares enough of Commander's multiplayer texture that the Archon can pull its weight there, though the lower life totals mean games end faster and you may never untap with it.

Key Combos

Combo lines featuring this card

Price Context

Current price

unknown tier

Pricing data isn't available right now — check Scryfall or TCGPlayer for current market rates on Archon of the Triumvirate. It's a casual-only card with no competitive demand, so copies tend to sit in bulk bins; if you want one, you likely won't overpay.

Explore

Mentioned

    ← All cards

    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.