Apex of Power
Sorcery
Exile the top seven cards of your library. Until end of turn, you may cast spells from among them.
If this spell was cast from your hand, add ten mana of any one color.
- CMC
- 10
- Mana cost
- Color identity
- R
- Rarity
- mythic
- Set
- Core Set 2019
- Price
- $0.62
- EDHREC rank
- #4175
Apex of Power puts seven cards in your hand and threatens to cast all of them for free — the catch is the nine mana to get there. In dedicated spell-cost-reduction shells like Vadrik, Astral Archmage or high-mana-generation engines like Lorehold, the Historian, that nine drops to something you can hit on turn four or five, at which point this card just wins the game.
Best Commanders
Commanders with the highest synergy

Lorehold, the Historian
Lorehold, the Historian generates absurd amounts of mana off spellcasting triggers, which makes Apex of Power's nine-mana ask trivial by mid-game — and then the seven free casts feed right back into Lorehold's engine for another chain.

Vadrik, Astral Archmage
Vadrik, Astral Archmage reduces instant and sorcery costs based on his power, so a buffed Vadrik can drop Apex of Power's cost to two or three mana — at which point seven free cards plus seven potential free spells is a clean game-ending sequence.

Rowan, Scion of War
Rowan, Scion of War rewards life payment with spell-cost reduction, and Apex of Power is one of the best payoffs in the format once that discount makes nine mana achievable — the seven cards it draws refuel the life-loss engine immediately.
Ashling, Rekindled
Ashling, Rekindled cares about casting spells from exile and generating value off big-mana turns, so Apex of Power slotting in as both a draw-seven and a potential cascade of free casts fits the gameplan exactly.

Magnus the Red
Magnus the Red buffs the power of spells and rewards stacking big sorceries, making Apex of Power a natural top-end threat that turns one explosive mana turn into a hand full of fuel and potentially no mana cost to spend it.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | legal |
| standard | not legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
Commander is where Apex of Power actually lives — the singleton format's longer games give you time to hit nine mana, and the payoff of drawing seven and potentially casting them all for free is the kind of explosive turn that closes out pods. In competitive Legacy and Vintage, nine mana is a fantasy; those formats kill on turns one through three, and Apex of Power would never resolve. Modern and Pioneer are similarly hostile — faster clocks and cheap interaction mean you'll never untap with nine lands in a meaningful game state. Apex of Power is a Commander card in practice, even if it's technically legal elsewhere.
Key Combos
Combo lines featuring this card




Vadrik, Astral ArchmageMystic RetrievalRunic RepetitionApex of Power
Cast all spells in your library; Infinite colored mana; Infinite magecraft triggers; Infinite mana permanents you control can produce; Infinite storm count
View on Commander Spellbook ↗



Mizzix of the IzmagnusMystic RetrievalRunic RepetitionApex of Power
Cast all spells in your library; Infinite colored mana; Infinite magecraft triggers; Infinite mana permanents you control can produce; Infinite storm count
View on Commander Spellbook ↗Price Context
Current price
$0.62 bulk tier
At $0.62, Apex of Power is bulk, which makes it one of the most undercosted build-arounds in Commander given what it does when it resolves. The price reflects how narrow it is — nine mana is a real barrier — but if your deck can reliably hit that threshold, you're getting a game-winning effect for less than a dollar.
Explore
Sources
Mentioned
- Vadrik, Astral Archmage
- Lorehold, the Historian
- Rowan, Scion of War
- Ashling, Rekindled
- Magnus the Red
- Mystic Retrieval
- Runic Repetition
- Mizzix of the Izmagnus
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.