Apex of Power

Sorcery

Exile the top seven cards of your library. Until end of turn, you may cast spells from among them.
If this spell was cast from your hand, add ten mana of any one color.

CMC
10
Mana cost
{7}{R}{R}{R}
Color identity
R
Rarity
mythic
Set
Core Set 2019
Price
$0.62
EDHREC rank
#4175
Buy on TCGplayer
Apex of Power card art
Apex of Power puts seven cards in your hand and threatens to cast all of them for free — the catch is the nine mana to get there. In dedicated spell-cost-reduction shells like Vadrik, Astral Archmage or high-mana-generation engines like Lorehold, the Historian, that nine drops to something you can hit on turn four or five, at which point this card just wins the game.

Best Commanders

Commanders with the highest synergy

01
Lorehold, the Historian

Lorehold, the Historian

56.2% of decks · synergy 0.55

Lorehold, the Historian generates absurd amounts of mana off spellcasting triggers, which makes Apex of Power's nine-mana ask trivial by mid-game — and then the seven free casts feed right back into Lorehold's engine for another chain.

02
Vadrik, Astral Archmage

Vadrik, Astral Archmage

54.0% of decks · synergy 0.51

Vadrik, Astral Archmage reduces instant and sorcery costs based on his power, so a buffed Vadrik can drop Apex of Power's cost to two or three mana — at which point seven free cards plus seven potential free spells is a clean game-ending sequence.

03
Rowan, Scion of War

Rowan, Scion of War

37.1% of decks · synergy 0.35

Rowan, Scion of War rewards life payment with spell-cost reduction, and Apex of Power is one of the best payoffs in the format once that discount makes nine mana achievable — the seven cards it draws refuel the life-loss engine immediately.

04

Ashling, Rekindled

27.3% of decks · synergy 0.24

Ashling, Rekindled cares about casting spells from exile and generating value off big-mana turns, so Apex of Power slotting in as both a draw-seven and a potential cascade of free casts fits the gameplan exactly.

05
Magnus the Red

Magnus the Red

26.3% of decks · synergy 0.23

Magnus the Red buffs the power of spells and rewards stacking big sorceries, making Apex of Power a natural top-end threat that turns one explosive mana turn into a hand full of fuel and potentially no mana cost to spend it.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Commander is where Apex of Power actually lives — the singleton format's longer games give you time to hit nine mana, and the payoff of drawing seven and potentially casting them all for free is the kind of explosive turn that closes out pods. In competitive Legacy and Vintage, nine mana is a fantasy; those formats kill on turns one through three, and Apex of Power would never resolve. Modern and Pioneer are similarly hostile — faster clocks and cheap interaction mean you'll never untap with nine lands in a meaningful game state. Apex of Power is a Commander card in practice, even if it's technically legal elsewhere.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.62 bulk tier

At $0.62, Apex of Power is bulk, which makes it one of the most undercosted build-arounds in Commander given what it does when it resolves. The price reflects how narrow it is — nine mana is a real barrier — but if your deck can reliably hit that threshold, you're getting a game-winning effect for less than a dollar.

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Mentioned

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Updated . Data from Scryfall, EDHREC, and Commander Spellbook.