Anger

Creature — Incarnation

Haste
As long as this card is in your graveyard and you control a Mountain, creatures you control have haste.

CMC
4
Mana cost
{3}{R}
Color identity
R
Rarity
uncommon
Set
Duel Decks: Venser vs. Koth
Price
$1.67
EDHREC rank
#356
Buy on TCGplayer
Anger card art
Anger turns every creature you control into a haste threat the moment it hits the graveyard — no mana, no equip cost, just a Mountain in play and a body in the bin. The condition is real but trivially met in any red deck, and commanders like Krenko, Mob Boss or Quintorius, History Chaser that vomit creatures onto the board get to swing the same turn they arrive.

Best Commanders

Commanders with the highest synergy

01
Quintorius, History Chaser

Quintorius, History Chaser

81.4% of decks · synergy 0.76

Quintorius, History Chaser pulls spells out of the graveyard and slams creatures into play as a byproduct — Anger ensures every one of those creatures threatens damage immediately rather than waiting a full turn cycle.

02
Disa the Restless

Disa the Restless

84.3% of decks · synergy 0.67

Disa the Restless generates Lhurgoyf tokens off graveyard activity, and Anger means those tokens hit the board swinging instead of sitting as a delayed threat your opponents have a full turn to answer.

03
Sauron, Lord of the Rings

Sauron, Lord of the Rings

76.0% of decks · synergy 0.65

Sauron, Lord of the Rings builds toward a massive army-wide attack, and Anger collapses the gap between 'creatures enter the battlefield' and 'creatures deal combat damage' to zero — critical when Sauron's payoffs scale off that damage being dealt.

04
Magar of the Magic Strings

Magar of the Magic Strings

75.6% of decks · synergy 0.63

Magar of the Magic Strings creates creature copies of instants and sorceries mid-combat, and Anger lets those token copies act in the same window they're created rather than arriving after the combat phase has moved on.

05
Mairsil, the Pretender

Mairsil, the Pretender

71.2% of decks · synergy 0.60

Mairsil, the Pretender exiles creatures to cage their abilities, feeding the graveyard as a side effect, and Anger comes online the moment any Mountain is in play — a near-automatic include when the commander already wants red creatures in the bin.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Commander is where Anger lives. The graveyard setup cost is trivial across a 100-card singleton game, red is saturated with self-mill and discard outlets, and haste for an entire board is a meaningful axis of advantage at a four-player table. In Legacy and Vintage, Anger is legal but too slow and conditional — competitive graveyard decks that want haste have better tools and don't want a 2/1 for four mana doing the work. Oathbreaker follows the same logic as Commander: the format is legal, the condition is meetable, and token or creature-heavy builds can slot it in without friction.

Key Combos

Combo lines featuring this card

2,608 decks
Breath of FuryAnger

Breath of FuryAnger

Infinite LTB; Infinite ETB; Infinite sacrifice triggers; Infinite death triggers; Infinite combat phases; Infinite creature tokens with haste; Infinite untap of creatures you control; Infinite mana creatures you control can produce; Infinite combat damage

View on Commander Spellbook ↗

Price Context

Current price

$1.67 cheap tier

At $1.67, Anger sits at the low end of the cheap tier — roughly what you'd spend on a draft pick — and the price reflects its wide availability across multiple printings rather than any lack of demand. It's a stable pickup: not a spec target, but not going anywhere either.

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Updated . Data from Scryfall, EDHREC, and Commander Spellbook.