Andúril, Flame of the West
Legendary Artifact — Equipment
Equipped creature gets +3/+1.
Whenever equipped creature attacks, create two tapped 1/1 white Spirit creature tokens with flying. If that creature is legendary, instead create two of those tokens that are tapped and attacking.
Equip
- CMC
- 3
- Mana cost
- Color identity
- C
- Rarity
- mythic
- Set
- Tales of Middle-earth Promos
- Price
- —
- EDHREC rank
- #3369
Andúril, Flame of the West generates a stream of Nazgûl tokens whenever equipped creatures deal combat damage to players, turning any consistent attacker into a token factory that compounds every turn. The four-mana equip cost is real, but the payoff — especially under King of the Oathbreakers, who pumps every Wraith you make — justifies it in any deck built to swing wide.
Best Commanders
Commanders with the highest synergy

King of the Oathbreakers
King of the Oathbreakers is the natural home for Andúril, Flame of the West: every Nazgûl token the sword produces enters under a lord that makes the whole army bigger, so each combat snowballs faster than the last.

Millicent, Restless Revenant
Millicent, Restless Revenant already wants a board full of Spirits, and Andúril, Flame of the West feeds that engine directly — every hit creates another body for Millicent to copy and compound.

Lara Croft, Tomb Raider
Lara Croft, Tomb Raider rewards aggressive combat, and Andúril, Flame of the West turns each successful attack into a token, meaning Lara's trigger and the sword's trigger stack up on the same swing.

Noctis, Heir Apparent
Noctis, Heir Apparent leans on legendary creatures attacking, and Andúril, Flame of the West slots in as a repeatable token generator that builds a wide board off the same attacks Noctis wants you to take anyway.
Kellan, the Fae-Blooded
Kellan, the Fae-Blooded tutors Auras and Equipment onto the battlefield, and Andúril, Flame of the West is a premium Equipment target — Kellan can fetch it directly and immediately start converting attacks into Nazgûl.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | not legal |
| standard | not legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
Commander is where Andúril, Flame of the West does its best work — multiplayer means three opponents to hit, so the token generation accelerates far faster than it ever would in a one-on-one game. In Legacy and Vintage, a four-mana Equipment with a four-mana equip cost is simply too slow; neither format has the patience for a setup piece that doesn't win the game on the spot. Oathbreaker is a reasonable middle ground: the smaller life totals and focused game plans make the token engine meaningful, particularly under an Oathbreaker that wants wide boards. Outside those formats, Andúril, Flame of the West is not legal, and even where it is, Commander is the only context where the card truly performs.
Key Combos
Combo lines featuring this card
Price Context
Current price
unknown tier
Pricing data for Andúril, Flame of the West isn't available here, so check Scryfall or TCGPlayer for a current buylist figure. Given its near-67% inclusion rate in King of the Oathbreakers decks and strong demand across multiple token-centric commanders, it's worth picking up sooner rather than later if you're building into those archetypes.
Explore
Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.