Amphin Pathmage

Creature — Salamander Wizard

{2}{U}: Target creature can't be blocked this turn.

CMC
4
Mana cost
{3}{U}
Color identity
U
Rarity
common
Set
The List
Price
$0.10
EDHREC rank
#21764
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Amphin Pathmage card art
Amphin Pathmage makes any creature unblockable for three mana at instant speed — that's a real effect attached to a body that never justifies its four-mana cost. The slot almost always belongs to a cheaper unblockable enabler or a creature that does more than one thing.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Amphin Pathmage is legal across Commander, Legacy, Modern, Pioneer, Vintage, Pauper, and Oathbreaker, but competitive play in any of those formats has no interest in a four-mana 3/2 with a conditional activated ability. In Commander it sees occasional play in evasion-dependent voltron builds — commanders like Uril, the Miststalker or Yargle and Multani want to connect, and Pathmage at least offers repeatable unblockable on demand. Even there, cheaper options outclass it, and Pathmage earns a slot only when redundancy is the explicit goal.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.10 bulk tier

At $0.10, Amphin Pathmage is deep bulk — you'll find copies in common boxes at any LGS without spending real money. The price reflects the demand ceiling accurately; nothing about the card's role is likely to push it out of bulk territory.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.