Allied Assault
Instant
Up to two target creatures each get +X/+X until end of turn, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
- CMC
- 3
- Mana cost
- Color identity
- W
- Rarity
- uncommon
- Set
- Zendikar Rising
- Price
- $0.13
- EDHREC rank
- #22133
Allied Assault untaps all creatures that share a creature type with your attackers — at instant speed, for two mana — which can simultaneously unlock a full alpha strike and leave your blockers ready on the crackback. It's a linear payoff that only belongs in tribal decks, but in the right one it pulls real weight.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | legal |
| standard | not legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
Allied Assault is legal in Commander, Legacy, Modern, Pioneer, Vintage, and Oathbreaker, but competitive constructed formats have faster, more consistent ways to win than a tribal untap spell, so it sees essentially no play outside EDH. In Commander, tribal decks with wide boards — Slivers, Merfolk, Goblins, Vampires — are where Allied Assault has a real case: untapping ten creatures after attacks means you can swing freely without leaving yourself exposed. The ceiling is high enough in a dedicated tribal shell that it's worth a slot; the floor is a dead card the moment you're not running enough shared creature types.
Key Combos
Combo lines featuring this card
Price Context
Current price
$0.13 bulk tier
At $0.13, Allied Assault is firmly bulk — you're paying essentially nothing for a card with a narrow but genuine use case in tribal Commander decks. Bulk tribal payoffs don't tend to climb in price, so pick it up as a cheap inclusion rather than any kind of hold.
Explore
Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.