Aim for the Head

Sorcery

Choose one —
• Exile target Zombie.
• Target opponent exiles two cards from their hand.

CMC
3
Mana cost
{2}{B}
Color identity
B
Rarity
common
Set
Innistrad: Double Feature
Price
$0.16
EDHREC rank
#22480
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Aim for the Head card art
Aim for the Head exiles a creature or planeswalker for two mana at sorcery speed — that's a clean, permanent answer with no muss. The sorcery timing and narrow targeting floor keep it out of the top tier of removal, but it does exactly what it says.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

In Commander, Aim for the Head competes in a crowded field of two-mana removal, and exile is the relevant distinction — graveyard recursion is everywhere, so 'destroy' often isn't enough. Pauper is where it earns the most respect: at common, unconditional exile at two mana is genuinely scarce, and the format's creature-heavy metagame gives it consistent targets. Modern and Pioneer have enough efficient instant-speed options that the sorcery timing is a real strike against it. Legacy and Vintage simply have better things to do at every point on the curve.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.16 bulk tier

At $0.16, Aim for the Head is deep bulk — grab it out of a commons box rather than paying shipping for it. Bulk removal stays bulk; there's no price trajectory to watch here.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.