Aim for the Head
Sorcery
Choose one —
• Exile target Zombie.
• Target opponent exiles two cards from their hand.
- CMC
- 3
- Mana cost
- Color identity
- B
- Rarity
- common
- Set
- Innistrad: Double Feature
- Price
- $0.16
- EDHREC rank
- #22480
Aim for the Head exiles a creature or planeswalker for two mana at sorcery speed — that's a clean, permanent answer with no muss. The sorcery timing and narrow targeting floor keep it out of the top tier of removal, but it does exactly what it says.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | legal |
| standard | not legal |
| vintage | legal |
| pauper | legal |
| oathbreaker | legal |
In Commander, Aim for the Head competes in a crowded field of two-mana removal, and exile is the relevant distinction — graveyard recursion is everywhere, so 'destroy' often isn't enough. Pauper is where it earns the most respect: at common, unconditional exile at two mana is genuinely scarce, and the format's creature-heavy metagame gives it consistent targets. Modern and Pioneer have enough efficient instant-speed options that the sorcery timing is a real strike against it. Legacy and Vintage simply have better things to do at every point on the curve.
Key Combos
Combo lines featuring this card
Price Context
Current price
$0.16 bulk tier
At $0.16, Aim for the Head is deep bulk — grab it out of a commons box rather than paying shipping for it. Bulk removal stays bulk; there's no price trajectory to watch here.
Explore
Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.